Empty Equipment Slot Follower Wow

Posted By admin On 09/04/22
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We’re getting customizable mount effects in patch 8.2, but do you know what they are, where you can get them, and how they work? Don’t worry, we have you covered.

Stat-wise, followers are capped at 150 Critical Hit Damage and start out at 50 by default, making it easy for you to reach the limit with a single 100 Crit Damage roll on the follower item. This makes Crit Chance the more valuable of the crit-related stats, but keep in mind the natural limits of the follower DPS potential and focus on utility. I have a couple of items that you can put in gear slots - one gives me extra gold on world quests if I complete them w/ the follower as my bodyguard, and the other reduces mission time iirc. They are similar in appearance to the armor sets: green items in your inventory that you use on a champion. Empty Equipment Slot - Slot in any follower equipment item and gain its effect. Unlocked at Legendary quality. Dread-Admiral Tattersail - Obtained after completing the quest The Missing Crew, which becomes available after establishing a foothold on Nazjatar. Expert Technician - Counters Primary Objective.

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How Mount Equipment works

With the new system, you get to choose an effect that will apply to all of your mounts on each particular character. The Mount Equipment system unlocks for the first time with a level-100 character. After that, the system is account-wide and the Mount Equipment items are account-bound. Once unlocked, any character at level 20 and above can use the system. The Mount Equipment slot is unique per character, so that you can choose different effects for each one.

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Mount Equipment is like Legion relics or your mission follower equipment. They are consumable items that can only be used once, which you place into the slot on your mount page. If you replace one effect with another piece of equipment, the previous one is destroyed. To get the effect again, just buy another piece of equipment.

Mount Equipment options

So far we have three effects for Mount Equipment: water walking, daze immunity, and parachutes. Other effects could be revealed or added later.

These are the ones we know of:

  • Anglers’ Water Striders/Inflatable Mount Shoes: Equip in your Mount Equipment slot to allow you to walk across water while mounted. Any damage will cancel the effect.
  • Comfortable Rider’s Barding: Equip in your Mount Equipment slot to prevent you from being dazed while mounted.
  • Saddlechute: Equip in your Mount Equipment slot to install a emergency parachute that will deploy when dismounted high in the air.

Mount Equipment sources

We know of one confirmed source for Mount Equipment: water walking from The Anglers, available for 50 gold. Like the Azure Water Strider, this will require reputation with The Anglers (probably Exalted) to purchase. However, it is account-bound, so only one character will need to buy it in order to equip on alts. Another water walking Mount Equipment will be available from one of the professions. This is likely to be the Inflatable Mount Shoes, and some of the community interviews with the WoW devs have hinted that it will come from Blacksmithing. Interviews have mentioned Blacksmithing with regards to being able to craft other Mount Equipment as well.

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Side effects and caveats

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The Sky Golem will be exempt from the Mount Equipment system, due to its unique effect that allows characters to stay mounted while picking herbs — though that’s always possible it might change if it proves too strong like water walking. Druid forms will also be unaffected by Mount Equipment, and Death Knights and Shamans can use their water walking abilities with the Mount Equipment effects. Vendor mounts, like the Grand Expedition Yak, will be able to use the Mount Equipment slots, simply because the WoW devs believe that “no one really rides on them for real.” That sounds like a challenge.

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Right now on the PTR, any character above level 100 receives mail from Nat Pagle containing an Anglers’ Water Striders equipment. Even brand new class trial characters. Unfortunately, any alts under level 100 don’t get anything, and you might have to re-purchase the equipment item if you want to keep water walking on those alts. This, however, could be related to the bug that is currently preventing characters below level 100 from using the Mount Equipment system at all. It’s unclear what alts will get the item in the mail and how much we’ll have to re-buy the water walking Mount Equipment other than for replacing another effect.

Because water walking is being added via an equipment slot, the current passive ability will be removed from the Water Strider mounts. Unfortunately that change is making many players feel they are losing a feature, because they will have to pay to use the ability on new alts when we currently can do it for free. Blizzard could rectify this by making the Water Striders be exempt from the system just like the Sky Golem and hopefully they take all the feedback into consideration.

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